Sure, your Consecrated Sphinx is good to resolve, but before my turn, for the price of one blue mana and an expendable creature, let me get my own straight to the field with Mask of the Mimic as well
The version of Mono-Black Control I talked about today is more tuned than the one I played in the classic
And if that wasn't enough, he's said to cook some of Valley's best seedloaf, if you can get past the slimy coating
I love Insurrection, and the basic idea can be used again
Here they are: Dual Lands Underground Sea: Grixis Control, U/B Deaths Shadow, Grixis Delver, Ad Nauseam Tendrils, Esper Stoneblade Volcanic Island: Grixis Control, Sneak and Show, Grixis Delver, Temur Delver, Ad Nauseam Tendrils Bayou: B/R Reanimator, Ad Nauseam Tendrils, Four-Color Loam, Turbo Depths Badlands: Grixis Control, B/R Reanimator, Four-Color Loam Tropical Island: Temur Delver, Infect Tundra: Miracles, U/W Stoneblade Scrubland: Four-Color Loam, Esper Stoneblade Savannah: Four-Color Loam Taiga: Lands, Four-Color Loam Other Cards City of Traitors: Sneak and Show, Eldrazi Stompy, Affinity, Mono-Red Prison The Tabernacle at Pendrell Vale: Lands, Four-Color Loam Intuition: Sneak and Show Null Rod: Miracles, Grixis Delver Lions Eye Diamond: Ad Nauseam Tendrils Mox Diamond: Lands, Four-Color Loam Drop of Honey: Lands Grim Monolith: Eldrazi Post Gilded Drake: Merfolk This list is eighteen cards long
This archetype relies on new cards with the powerful Discover mechanic